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au Video Games Bernd 2025-12-12 04:20:08 No. 31020
The old thread died, very sad.
Total war Warhammer 40k was just announced. It looks like it is much further along in development than Medieval 3. https://www.youtube.com/watch?v=KVgCDqLTaJk
And also here is the Steam Page. https://store.steampowered.com/app/4199910/Total_War_WARHAMMER_40000/
I don't like the look of it.

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>>31021 Saw that. I'm COOOOOMING
>>31021 I'm interested but TW games usually need 3-5 years after release to be playable.
>>31030 I don't like how close and bunched up the combat looks, it looks too RTSey if that makes sense.
Also there are no Sisters of Battle on release but maybe we will get female Space Marines and then it will be okay.
Games that let you do stages on easy/normal/difficult right away (no unlocking next tier required) but only reward you for/acknowledge completion of difficult/highest one you did and not the one(s) below it should go to hell. The lower ones DO have rewards, I'd just have do them again, despite proving I can manage worse. /blog
>>31278 I had the same impression. I'll still buy it day 1, but hopefully the scale won't be too rts-y.
Trailer for those who missed it:
Bought a second hand switch lite today r8
>>31389 With Mario kart 8 and the sega mega drive collection
Bernd did spend big recently, after being frugally occupied by elaborate yet free one-handed games. One game in particular was monitored by Bernd for a year now and never went into sale, but finally Bernd wields the... Nuclear Option! After Project Wingman already being such a banger, Bernd has high hopes and those update trailers feature a hell of an OST as well. Time to >FOX TWO! FOX TWO! while clearly firing a radar-guided missile.

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Well, it seems this game treads on a middle ground between Ace Combat and realistic flight sims. Planes feature a lot more realistic loadouts, making return to base to rearm and refuel extensively necessary. Then again the game credited my first landing a success and I managed to engage enough thrust to scrape the airframe back to the hangars. But guided armaments feature long ranges over dozens of clicks, not the measly AC 1-3 kilometers. Seems as shooting targets earns cash which allows for better planes and loadouts per map while battling for strategic points like a conquest mode. The choppers can even load infantry squads and supplies, probably to take and fortify points?